Wednesday, 14 December 2016
Thursday, 24 November 2016
Wednesday, 23 November 2016
Tuesday, 22 November 2016
Friday, 18 November 2016
friday post #2
how to play: at the start of the game you start with a apple,gun,ammo,axe,glowstick,bandage,waterbottle and matches. to start the game you need to find a tree then chop it till it drops logs and find loot chests with cool items in them
i have seen the ai hunters heres a picture
i have seen the ai hunters heres a picture
friday post #1
in 30 minutes i will have a foundation and 2 walls with a base command unit
MY BASE IN 30 MINUTES
ai hunters
six wood tree
MY BASE IN 30 MINUTES
ai hunters
six wood tree
Tuesday, 8 November 2016
subsistant
what i did wrong was trying to kill a bear with a ax
what i did right was crafting the campfire first
screenshots:
fiber plant
wolf
bear
camp
trees
these trees give you 3-4 wood
tip#1 look for the loot bags
#2 craft the campfire first
so far i managed to kill a wolf and made a camp
Monday, 7 November 2016
What are a person's basic needs? food,shelter,heat,clothes
maintaining oneself at a minimum level
A brief description of the game: a first person open world survival crafting and sandbox game.
currently in single player but there adding a multiplayer feature. you can kill people/animals
subsistence is related to ark,minecraft,the forest.
the first thing you should do is build a campfire and shelter
Friday, 4 November 2016
friday post
FRIDAY POST
Which Layer Style tool did you use to create the iris? brush tool
Describe how to overlay an image of stars onto a picture of a hand: use the ctrl+shift+I then press delete on the background
What does JTN mean? i dont know, i found the about on the particle clicker game
its on the top left corner
What are you good at that nobody knows? im good at socials
Which Layer Style tool did you use to create the iris? brush tool
Describe how to overlay an image of stars onto a picture of a hand: use the ctrl+shift+I then press delete on the background
What does JTN mean? i dont know, i found the about on the particle clicker game
its on the top left corner
What are you good at that nobody knows? im good at socials
Friday, 28 October 2016
Thursday, 13 October 2016
Friday, 7 October 2016
Tuesday, 4 October 2016
Wednesday, 28 September 2016
Friday, 23 September 2016
friday post #2
Friday post: the website I am on https://www.khanacademy.org/.
I have finished the all of the snowman projects I'm now on the whats for dinner?
project
I have finished the all of the snowman projects I'm now on the whats for dinner?
project
ProcessingJS
Shapes
- (Opens in a new window)
rect(x, y, w, h) - (Opens in a new window)
ellipse(x, y, w, h) triangle(x1, y1, x2, y2, x3, y3)line(x1, y1, x2, y2)point(x, y)arc(x, y, w, h, start, stop)bezier(x1, y1, cx1, cy1, cx2, cy2, x2, y2)quad(x1, y1, x2, y2, x3, y3, x4, y4)image(image, x, y, width*, height*)
See also:
ellipseMode, rectMode, imageMode, strokeCap, bezierPoint, bezierTangent, curve, curvePoint, curveTangent,curveTightnessComplex Shapes
See also:
strokeJoin, curveTightnessColors
background(r, g, b)Set the background colorfill(r, g, b)Set the fill color for shapesnoFill()Turn off fill for shapesstroke(r, g, b)Set the outline color for shapesstrokeWeight(thickness)Change the thickness of lines and outlinesnoStroke()Turn off outlines for shapescolor(r, g, b)Store a color in a variableblendColor(c1, c2, MODE)Blend two colors togetherlerpColor(c1, c2, amount)Find color between 2 colors
See also:
colorMode, red, green, blue, alpha, hue, saturation, brightnessText
text(text, x, y)Draw some texttextFont(font, size*)Changes the font of texttextSize(size)Change the size of text
See also:
textWidth, textAscent, textDescent, textLeading, textAlignTransform
rotate(angle)Rotate shapes by an anglescale(amount)Scale shapes in both dimensionstranslate(x, y)Translate shapes by an offset
See also:
pushMatrix/popMatrix, resetMatrix, printMatrixEnvironment
draw = function() { }Called repeatedly during program executionplaySound(sound)Plays one of the allowed sounds
See also:
Program.assertEqual, Program.restart, frameRate(fps), frameCount, loop, noLoopMouse
mouseX, mouseYCurrent coordinates of the mousepmouseX, pmouseYPast coordinates of the mousemouseButtonWhich button is pressedmouseIsPressedWhether mouse is being pressedmouseClicked = function() { }Called when mouse is clickedmousePressed = function() { }Called when mouse is pressedmouseReleased = function() { }Called when mouse is releasedmouseMoved = function() { }Called when mouse is movedmouseDragged = function() { }Called when mouse is draggedmouseOver = function() { }Called when mouse moves over canvasmouseOut = function() { }Called when mouse moves out of canvas
Keyboard
keyNumber representing which key is pressedkeyCodeRepresents when a special key is pressedkeyIsPressedTrue if a key is being pressed, false otherwisekeyPressed = function() { }Called when a key is pressedkeyReleased = function() { }Called when a key is releasedkeyTyped = function() { }Called when a key is typed
Math
random(low, high)Generate a random numberdist(x1, y1, x2, y2)Calculates the distance between two pointsconstrain(value, min, max)Constrain value between min and maxmin(num1, num2)Return the minimum of two numbersmax(num1, num2)Return the maximum of two numbersabs(num)Take the absolute value of a numberlog(num)Take the logarithm of a numberpow(num, exponent)Raise a number to an exponentsq(num)Square a numbersqrt(num)Take the square root of a numberround(num)Return nearest integerceil(num)Return nearest integer of greater/equal valuefloor(num)Return nearest integer of lesser/equal valuePVector(x, y)An object that describes a 2-dimensional vector
See also:
mag, exp, map, norm, lerp, noise, noiseDetail, Random.nextGaussianTrigonometry
cos(degrees)Take the cosine of an anglesin(degrees)Take the sine of an angletan(degrees)Take the tangent of an angle
Date & Time
millis()Milliseconds elapsed since program start
Debugging
debug(arg1, arg2, ...)Print to your browser's developer consoleprintln(data)Print a new line to the canvas consoleprint(data)Print to the canvas console
JavaScript
var drawWinston = function() { }Define a new functionvar array = [0, 1, 2, 3, 4]Make an array of 5 numbersif (x < 20) { }Only run code if a certain condition is truefor (var i = 0; i < 8; i++) { }Repeat code a fixed number of timeswhile (x < 250) { }Only run code while a certain condition is true
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